Play of water

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Play of water

Postby the key on Wed Mar 10, 2010 6:35 pm

A simple and plain machine.
Totally useless... somehow.
Wasserspiel.mchn
(17.48 KiB) Downloaded 24 times


Wasserspiel_havy.mchn
2X balls + marker
(24.08 KiB) Downloaded 11 times


It´s very interesting to watch how the blue ball move and that the balls don´t mix... well the yellow ones don´t...

To improve the flow I would need to change the inflow.
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the key
 
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Re: Play of water

Postby DarkChaos10 on Wed Mar 10, 2010 7:48 pm

That's really nice, too bad I won't be able to run it on my computer.
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Re: Play of water

Postby the key on Thu Mar 11, 2010 7:24 am

In case you´re able to load the normal file, you could delete all spheres but ten.
By that you should have a fluid motion.

Just in case you´re unable to load:
light.mchn
Don´t trust light products!
(9.47 KiB) Downloaded 5 times
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Re: Play of water

Postby magma on Thu Mar 11, 2010 3:31 pm

you got some kind of crysis machine???

that amount of balls is just too insane for my PC (i think XD)
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Re: Play of water

Postby ARKtest on Sat Mar 20, 2010 7:51 pm

It doesn't run as fast as the video on your computer does it Key? If so, hats off, but that gives me an idea to start making all the fluid pumps I've drafted up. I hope to be creating some more soon :)


*EDIT: I will say though my computer handles it at a pretty smooth speed, not the speed of the video, but decent enough, I love the effects :D
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Re: Play of water

Postby golems_jacob on Sun Mar 21, 2010 2:15 am

Yeah, keep in mind that the videos record at "real" physics speed (it doesn't record the lag).

Awesome stuff, the Key!
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Re: Play of water

Postby the key on Sun Mar 21, 2010 12:33 pm

ARKtest wrote:run as fast as


No defetly not!
The upper right corner shows that the 1:50 minutes of video took more than a half hour of recording.
Also the timer is a bit too slow, so it took more than a 3/4 hour.

Somehow the whole creation looked worse with full speed (in the video).
The simulation alone looks more relaxing and less hectic.

ARKtest wrote:the fluid pumps

At least always keep in mind that the whole thing is ignoring most of the rules of hydrodynamics.

golems_jacob wrote:"real" physics speed

Too bad that a slomo isn´t recordable... some crations are way too fast for the human eye without the lag simulation.
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Re: Play of water

Postby golems_jacob on Sun Mar 21, 2010 4:20 pm

Hm, it should be... What happens if you try recording with "1/10 speed" active in the environment menu?
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Re: Play of water

Postby the key on Mon Mar 22, 2010 7:10 pm

golems_jacob wrote:What happens if

I tried and discovered that it´s not possible (for me?) to record at 1/10 of speed.
The record pauses the moment the simulation runs at 1/10.

I remember that I thought that the setted speed made no difference, when I tried to record at 1/10.
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